# Game Rules

### Core Gameplay&#x20;

1. Once a match is found, each user faces one another on the board with a starting HP of 100.&#x20;
2. Five cards are randomly drawn from each user’s deck and placed face-down
3. Round 1 begins&#x20;
   * The first card is flipped for both users.
   * HP of each pet is recalibrated based on the cards drawn (attack, defense, special ability)
   * User who has initiated the Duel can select one of the following options
     1. Check
        * Proceed to opening the next card
     2. Fold
        * Walk away by losing only half of the current wager
     3. Double
        * Double the current wager
        * If doubling the wager will exceed the max wager tolerance set by the opponent, the game will proceed as a check&#x20;
   * Users will have 10 seconds to act upon each round; failure to do so will result in a check
4. Iterates until round 5
   * Note that the game will end before round 5 if either the user or opponent health reaches 0 before reaching the last round

### Results

When the match is complete, users will be able to either gain or lose Pet Points only to the amount that they have wagered. For example, if a user has wagered 100 Pet Points in the game, the maximum win or loss from the game is capped at 100 Pet Points.&#x20;

### Card Play Considerations&#x20;

The opponent always makes the first move when it comes to card vs. card play.&#x20;

* Attack vs. attack
  * Remove HP from each player respectively
* Attack vs. defend
  * If |attack| > |defend|, remove net value of HP
  * If |attack| < |defend|, no removal of HP
* Defend vs. defend
  * No removal of HP
* Special ability vs. attack/defend
  * Play sequentially (opponent first, then user)
* Special ability vs. special ability
  * Play sequentially (opponent first, then user)
